It took only about 30 mins to set up the minis with new tags and on all 2" square bases.
I also used the new teddy bear fur based Parliament forces while my son used the old grass paper Royalists, so that a visual comparison could be done on the new olive green fur table cover I have.
a final shot the captured the teddy bear fur and smoke action of a pair of pike and shot units |
printed out the rules so that there was one for each of us for reference in the game |
layout for the first ever battle on the new olive green fur covering - the 'rivers' mark the non-usable boundaries of the table |
a good eye will instantly notice the little green 'die holder' on the top of the lord commanders stand (center left) |
die holder in use |
I made up a set of little die holders for each unit (max is 12 for the whole army, so it was not a huge task to do 26 of them - one 'double' for each commander)
new dice holders drying on Friday for use in the game Saturday |
Not one to miss such a juicy target, my son did the deed!
now recovered, the Parliament commander returned to the field and behind the lines of foot to keep the pressure on the Royalist flank |
bright white smoke was used to denote a unit that had 'expended powder' (rolling a "3" in firing) |
black smoke used on the cannon |
The loss of the commander function for a full turn was devastating, and the Parliament force just did not fully recover and once the commands dwindled down it was obvious that the command pips did not exceed the damages.
field at battle's end |
Plenty of maneuver room with 8 units and a general in the game.
Play was really fast once we figured out how to work everything.
So a second battle was set up really fast - same terrain, different angles.
second battle |
tabletop setup, Royalists to the left, Parliament to the right |
good shot of the grass effects |
the Royalists had a ridgeline to contend with in their immediate start area |
it caused some separation of units and thus lower 'command pips' to use |
more of the grass effect of the teddy bear fur in action |
about 1/2 way through the second game |
I really liked how this dragoon unit looks in the photo |
The Royalists got trapped on the ridgeline and constantly struggling to get enough 'command pips' to take actions (casualties in the far distance (top center of image) are not in the action any more |
Royalists collapsed as they lost their final horse unit and the artillery at the same time. |
The youngest son liked the experience and will likely be exploring this one again.
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